Add 'Stopping the Early Rush in Tower Rush Games'

master
Deandre Fultz 1 month ago
commit fdfc842ba2

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<br>There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.<br>
<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
Staying Calm Under Pressure
<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
<br>If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.<br>
Anticipate the swarm.Use the geometry of the map.Don't overspend to stop one hit.
Kiting Aggressive Units
<br>This technique, known as kiting or pulling, buys your towers precious time to shoot them down safely.<br>
<br>Once the rushing units are locked onto your distraction, you can deploy your own damage dealers safely behind them.<br>
Counter CardWhen to Play ItThe Log / ZapMust be perfectly predictive if defending a fast goblin barrelInferno TowerPlace slightly late so the enemy tank crosses the bridge first
The Devastating Counter-Push
<br>Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.<br>
<br>Defending perfectly is far more satisfying than attacking blindly.<br>
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