Add 'Stopping the Early Rush in Tower Rush Games'

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Amos Dodge 2 months ago
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<br>If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
<br>In this comprehensive defensive manual, we will outline the exact steps required to crush these aggressive openers.<br>
Maintaining Composure
<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
<br>Reacting efficiently rather than expensively is the secret to turning their aggression into your advantage.<br>
Hover your defensive spell early.Place defenders in the middle to pull aggro.Don't overspend to stop one hit.
Kiting Aggressive Units
<br>By placing a cheap building or a low-cost ground unit in the center of your side, you can pull them away from the tower.<br>
<br>Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.<br>
ResponseTiming RequirementThe Log / ZapMust be perfectly predictive if defending a fast goblin barrelHeavy DefensePlace slightly late so the enemy tank crosses the bridge first
Punishing the Rush
<br>The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.<br>
<br>Use their impatience against them, build an impenetrable wall, and watch their strategy crumble.<br>
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