Add 'Understanding Aggro Management in Tower Rush Scenarios'

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Amos Dodge 2 months ago
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<br>In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.<br>
<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br>
How Units See the Arena
<br>When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.<br>
<br>As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.<br>
Building-targeting units usually have larger sight ranges.Melee units have very short sight ranges.Timing must be faster against fast troops.
Advanced Aggro Tricks
<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br>
<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br>
Aggro RuleTactical ApplicationProximity PriorityThe enemy will always hit the skeleton firstVision RefreshIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
Practice Makes Perfect
<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br>
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