Add 'Mastering Kiting in Tower Rush'
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<br>Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.<br>
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<br>When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.<br>
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Mastering the Middle
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<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
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<br>To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.<br>
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It targets buildings and ignores troops.Know the aggro range of every card.Use ice or poison to maximize the time they spend walking.
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The Ultimate Distraction
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<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br>
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<br>However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.<br>
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Kiting CardBest TargetIce GolemIt absorbs damage while walking away, making it the perfect baitCheap SwarmThey force the enemy to stop and attack three separate times
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Frustrating the Opponent
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<br>Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.<br>
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<br>Master the kite, and you will master the game.<br>
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