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If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
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While this conspiracy theory is widespread, the reality is much more mundane and focused entirely on mathematical fairness.
+Trophy and Rating Systems
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The algorithm's primary goal is to match you against someone with the exact same—or very similar—trophy count.
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This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
+The algorithm does not care what deck you are playing.Accept the RNG.AI opponents ensure instant queue times for beginners.
+Level-Based Matchmaking
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The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](https://dreamplacesai.de/kashabaugh0367) games feature upgradeable cards.
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The system will try its best to match you with someone who has the same trophies AND a similar tower level.
+Matchmaking FactorImportance LevelTrophy CountAbsolute Highest PriorityUpgrade StatusThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds
+The Esports Standard
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Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
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The algorithm is blind; it only respects victory.
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