In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
The Concept of Sight Range
If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.
Count the squares to ensure perfect placement.You must use a stun spell (like Zap) to force it to rescan.Flying units often have different pathing rules.
The Geometry of Defense
You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.
This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.
Troop TypeTargeting StyleTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresBanditsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
Practice Makes Perfect
Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.
Control the aggro, control the arena.
Should you loved this informative article and you would want to receive details concerning tower rush generously visit our web-page.