While massive tanks and rapid-firing archers often steal the spotlight, spells are the true silent killers of the arena.
Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.
Small Spells, Big Impact
If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.
Because they are so cheap, they also act as excellent 'cycle' cards, allowing you to rotate back to your primary attackers quickly.
The log is unparalleled for ground defense.Win the mind game.Know the exact damage your spell does.
The Heavy Spells: Destruction and Value
Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.
However, if you use a heavy spell to kill a cheap unit, you will instantly find yourself at a massive elixir disadvantage.
Spell TypeBest ScenarioFour-Cost MagicDestroying grouped support units behind a tankRocket / LightningBypassing all defenses completely
Synergizing Spells with Your Deck
A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.
Always ensure your spells cover the inherent weaknesses of your primary troops.
If you have any sort of questions relating to where and how you can use tower rush, you could contact us at our web page.