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In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
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Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
+The Center Pull
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This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
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To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
+The Ice Golem is the undisputed king of kiting.Know the aggro range of every card.Create a deadly kill zone.
+The Ultimate Distraction
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This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
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This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
+Unit UsedWhat to KiteCheap TankIt absorbs damage while walking away, making it the perfect baitSkeletonsThey force the enemy to stop and attack three separate times
+Frustrating the Opponent
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Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
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You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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