diff --git a/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md b/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md
new file mode 100644
index 0000000..77d3cea
--- /dev/null
+++ b/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md
@@ -0,0 +1,15 @@
+
This cautious opening phase is actually a high-stakes psychological war of information gathering and scouting.
+
This article explores the subtle art of scouting and why information is the most valuable resource on the battlefield.
+Probing the Defenses
+
You achieve this by playing 'cycle cards'—extremely cheap units that require some sort of response.
+
Once you identify their exact meta deck, you know exactly what eight cards they possess, removing all surprises.
+Do not start the game with a Golem in the back.A log on the tower reveals their response.Their placement reveals their skill level.
+Counting the Mana
+
Information gathering is not just about knowing what cards they have; it is about knowing how much energy they have.
+
Tracking elixir is incredibly difficult at first, but it is the defining characteristic of a grandmaster-level player.
+Knowledge CategoryScouting ActionWhat they are playingObserve their first three card playsSpell CycleBait them with a secondary swarm card
+Reading the Mind
+
When executed perfectly, a prediction looks like pure magic, but it is actually the result of meticulous information gathering.
+
By the time double elixir hits, you should know exactly how you are going to dismantle their fortress.
+
+If you have just about any issues about exactly where as well as how you can use [tower rush](https://gbslandpoint.com/author/julianrobison/), you are able to e-mail us with the web-site.
\ No newline at end of file