1 Mastering Cycle Decks in Tower Rush
Anita Lardner edited this page 1 month ago


The core philosophy is simple: use a deck with an incredibly low average elixir cost (usually between 2.6 and 2. If you liked this article so you would like to be given more info about tower rush nicely visit our internet site. 9) to outpace the opponent's defensive rotation.

This article breaks down the immense advantages and crippling disadvantages of adopting the fast-paced cycle lifestyle.
The Advantages of Speed
If they use their Bomb Tower to defend your first attack, you cycle so fast that your second attack arrives while their Bomb Tower is still buried in their deck.

If an opponent uses a six-elixir Rocket to destroy your three-elixir Cannon, you simply play two cheap skeletons to fix your rotation and you are instantly ahead in elixir.
The 'Spell Cycle' finish is a massive advantage.Cycle decks are fantastic for punishing mistakes.You dictate the flow of the game. The Dark Side of Speed
Because you do not have heavy tanks or massive splash-damage troops, you must defend perfectly using cheap, fragile units like skeletons and ice spirits.

If you do not secure a massive tower damage lead during the first two minutes of single elixir, you will likely lose the game in the final minute.
DisadvantageThe DangerThe Double Elixir WallCannot physically output enough damage to stop a massive 15-elixir push in the final minute of the gameMechanical DemandA single missed spell or slightly misplaced building results in an immediate, unrecoverable loss The Verdict
Playing a cycle deck requires intense concentration, flawless ping, and thousands of hours of practice to memorize every interaction.

Winning a match by flawlessly defending a massive army with a handful of skeletons is the ultimate flex.