1 Defeating Healers and Shields in Tower Rush
Anita Lardner edited this page 1 month ago


There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.

This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Target Priority
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.

Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
Use it to physically pull the healer away from the tank she is trying to heal.A Valkyrie is great, but a heavy spell is usually more reliable against a dedicated healer.Healing pushes are usually incredibly expensive (12+ elixir). Countering the Gimmicks
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.

The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
Healer CategoryHealing MethodHow to Stop ItFrontline SupportHeals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsThe Shield Buff (e. If you have any inquiries concerning the place and how to use tower rush, you can call us at our web-site. g., Heal Spirit)Jumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.

Cut off the head of the snake, and the body will quickly wither away.