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A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.
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If you prefer a playstyle that relies on frustrating the opponent into making mistakes, a defensive hero is your perfect avatar.
+The Unmovable Objects +
The most straightforward defensive champions are massive, heavily armored behemoths designed to absorb incredible amounts of punishment.
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Once the enemy is gathered around your champion, you activate their defensive ability while simultaneously dropping a splash-damage spell.
+Maximize the value.Create a symbiotic defense.Be careful of heavy spells. +The Backline Masters +
Their abilities are complex, often involving stealth, piercing shots, or the ability to summon temporary defensive structures on the fly.
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If an enemy drops a massive Golem, you place the Queen safely in the back, wait for the Golem to cross, and activate her cloak.
+Commander TypeDefensive StrengthRanged DPSShredding massive, slow-moving tanks from a safe distance before they can reach the towerMinion MasterCreating infinite cheap distractions to completely halt single-target attackers like the P.E. To find out more in regards to [tower rush](https://rightmeet.co.ke/@margotlongmore) have a look at the web-page. K.K.A +Synergizing Your Deck +
Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
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It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.
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