Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
High DPS Defenses
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
Always protect your single-target tower with a cheap spell.Placement is critical against tanks.A well-timed zap resets the Inferno Tower's damage ramp-up.
Clearing the Horde
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
Defense CategoryOptimal Use CaseWorst AgainstTank KillerMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin GangAoE BuildingMassive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)
The Hybrid Approach and Deck Synergy
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.
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